ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
STR Strength |
16 |
+3 |
16 |
+3 |
DEX Dexterity |
12 |
+1 |
12 |
+1 |
CON Constitution |
16 |
+3 |
16 |
+3 |
INT Intelligence |
2 |
-4 |
2 |
-4 |
WIS Wisdom |
10 |
+0 |
10 |
+0 |
CHA Charisma |
6 |
-2 |
6 |
-2 |
|
|
|
|
WOUNDS/CURRENT HP |
|
SUBDUAL DAMAGE |
|
DAMAGE REDUCTION |
|
SPEED |
HP
Hit Points |
25 |
|
|
|
|
|
|
|
Walk 20'
|
AC
Armour Class |
13 |
: |
12 |
: |
10 |
= |
10 |
+ |
0 |
+ |
0 |
+ |
1 |
+ |
-1 |
+ |
3 |
+ |
0 |
|
|
|
0 |
|
-3 |
|
+3 |
|
0 |
|
|
|
TOTAL |
|
FLAT |
|
TOUCH |
|
BASE |
|
ARMOR BONUS |
|
SHIELD BONUS |
|
STAT BONUS |
|
SIZE BONUS |
|
NATURAL ARMOR |
|
MISC BONUS |
|
MISS CHANCE |
|
ARCANE FAILURE |
|
ARMOR CHECK |
|
MAX DEX |
|
SPELL RESIST. |
|
TEMP |
|
INITIATIVE Modifier |
+1 |
= |
+1 |
+ |
+0 |
|
|
TOTAL |
|
DEX |
|
MISC |
|
|
SKILLS |
|
|
MAX RANKS |
6/3 |
SKILL NAME |
ABILITY |
SKILL MODIFIER |
ABILITY MODIFIER |
RANKS |
MISC MODIFIER |
u |
Appraise |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
u |
Balance |
DEX |
-2 |
= |
1
|
+ |
0.0
|
+ |
-3
|
u |
Bluff |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
u |
Climb |
STR |
0 |
= |
3
|
+ |
0.0
|
+ |
-3
|
u |
Concentration |
CON |
3 |
= |
3
|
+ |
0.0
|
+ |
0
|
u |
Craft (Untrained) |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
u |
Diplomacy |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
u |
Disguise |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
u |
Escape Artist |
DEX |
-2 |
= |
1
|
+ |
0.0
|
+ |
-3
|
u |
Forgery |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
u |
Gather Information |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
u |
Heal |
WIS |
0 |
= |
0
|
+ |
0.0
|
+ |
0
|
u |
Hide |
DEX |
-6 |
= |
1
|
+ |
0.0
|
+ |
-7
|
u |
Intimidate |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
u |
Jump |
STR |
-6 |
= |
3
|
+ |
0.0
|
+ |
-9
|
u |
Listen |
WIS |
0 |
= |
0
|
+ |
0.0
|
+ |
0
|
u |
Move Silently |
DEX |
-2 |
= |
1
|
+ |
0.0
|
+ |
-3
|
u |
Ride |
DEX |
-4 |
= |
1
|
+ |
0.0
|
+ |
-5
|
u |
Search |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
u |
Sense Motive |
WIS |
0 |
= |
0
|
+ |
0.0
|
+ |
0
|
u |
Spot |
WIS |
0 |
= |
0
|
+ |
0.0
|
+ |
0
|
u |
Survival |
WIS |
0 |
= |
0
|
+ |
0.0
|
+ |
0
|
u |
Swim |
STR |
-3 |
= |
3
|
+ |
0.0
|
+ |
-6
|
u |
Use Rope |
DEX |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u= Useable Untrained
|
SAVING THROWS |
TOTAL |
|
BASE |
|
ABILITY |
|
MAGIC |
|
EPIC |
|
MISC |
|
TEMPORARY |
CONDITIONAL MODIFIERS |
Fortitude Constitution |
+6 |
= |
+3 |
+ |
+3 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Reflex Dexterity |
+4 |
= |
+3 |
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Will Wisdom |
+1 |
= |
+1 |
+ |
+0 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
|
TOTAL |
|
BASE ATTACK |
|
STAT |
|
SIZE |
|
EPIC |
|
MISC |
|
TEMP |
MELEE ATTACK BONUS |
+4 |
= |
+2
|
+ |
+3 |
+ |
-1
|
+ |
+0
|
+ |
+0
|
+ |
|
RANGED ATTACK BONUS |
+2 |
= |
+2
|
+ |
+1 |
+ |
-1
|
+ |
+0
|
+ |
+0
|
+ |
|
GRAPPLE ATTACK BONUS |
+9 |
= |
+2
|
+ |
+3 |
+ |
+4
|
+ |
+0
|
+ |
+0
|
+ |
|
|
UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
+0
|
1d4+3
|
20/x2
|
*Hoof
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
+4/+4
|
1d4+3
|
20/x2
|
HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
Primary
|
0'
|
B
|
L
|
|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|
|
|
/x
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|
|
|
|
|
|
Dam |
|
|
|
|
|
|
Special Properties |
|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|
|
|
/x
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|
|
|
|
|
|
Dam |
|
|
|
|
|
|
Special Properties |
|
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
|