WEIGHT ALLOWANCE |
Light |
3200 |
Medium |
6400 |
Heavy |
9600 |
FEATS |
Armor Proficiency (HighTechLight), Armor Proficiency (HighTechMedium), Armor Proficiency (Light), Armor Proficiency (Medium), HighTechMartial Weapon Proficiency, HighTechSimple Weapon Proficiency, Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Technical Proficiency |
SPECIAL ABILITIES |
Additional attack at highest attack bonus (both attacks -2 to attack roll), Armor(Ex), Bonuses when enraged (STR +4, CON +4, Willpower +2, AC -2, HP 56), Fly(Ex) 60', Heavy Armor(Ex), Immune to Mind-influencing effects, Immune to poison/disease and similar effects, Not subject to critical hits/ subdual damage/ ability damage/ energy drain/ or death from massive damage., Rage (Ex) 1 times/day (5 rounds), Sprint(Ex), Swim 60', Trample(Ex), Trip(Ex), Uncanny Dodge (Dex bonus to AC) |
PROFICIENCIES |
Aclis, Air Pistol, Air Rifle, Angle Knife, Ankus, Armor Spikes, Armour Blades, Assault Blaster, Assault Carbine, Assault Laser, Assault Rifle, Automatic Crossbow, Axe, Axe (Carpenter's), Axe (Double-Headed/2-H), Axe (Throwing), Baseball Bat, Baseball Bat (Metal), Baseball Bat (Nail-Studs), Battleaxe, Bayonet, Bec de Corbin, Bladed Bow, Blaster Cannon, Blaster Carbine, Blaster Pistol, Blaster Rifle, Blowgun, Bolt Driver, Brass Knuckles, Broadsword, Broken Bottle, Bushknife, Cannon, Carbine, Cinqueda, Claw (Fighting), Claymore, Club, Compound Longbow, Crossbow (Axe-bladed, Axe), Crossbow (Axe-bladed, Bow), Crossbow (Heavy), Crossbow (Light), Dadao, Dagger, Dagger (Punching), Dart, Dart Gun, Dart Mace, Dragon Whisker Fork, Duck Spade, Epee, Falchion, Fanged Blade, Flail, Flail (Light), Flail (Small), Flamberge, Flamethrower, Flametongue, Flask Launcher, Flax, Gauntlet, Gauntlet (Spiked), Gauntlets (Clawed), Gladius, Glaive, Greataxe, Greatclub, Greatsword, Grenade (Adhesive), Grenade (Concussion), Grenade (Flash-Bang), Grenade (Frag), Grenade (Incendiary), Grenade (Nausea), Grenade (Smoke), Grenade (Stun), Grenade Launcher, Guisarme, Gutblade, Halberd, Half Moon Spear, Halfspear, Hammer (Golden Melon), Hammer (Light), Handaxe, Heavy AutoPistol, Heavy Machinegun, Holdout Laser, Holdout Pistol, Hunting Carbine, Hunting Rifle, Injector, Iron Comb, Iron Flute, Iron Pipe, Javelin, Karvar, Katana (Martial), Khopesh, Kin-Skull, Knife (Bowie), Knife (Throwing), Kusari-gama, Ladies Chain, Lance, Large Tool, Laser Carbine, Laser Pistol, Lead Pipe, Light AutoPistol, Light Machinegun, Longbow, Longbow (Composite), Longspear, Longsword, Mace, Mace (Chained), Mace (Heavy), Machete, Machinegun, Master's Hand, Mind Blade, Missile Launcher, Monk's Cudgel, Morningstar, Nightling Cleaver, Pick, Pike, Pike (Choke), Pilum, Pipe Rifle, Pistol (Automatic), Pistol (Black Powder), Pistol (Revolver), Police Baton, Push Knife, Quarterstaff, Ranseur, Rapier, Razor (Fixed), Razor Blade, Rifle (Automatic), Rifle (Black Powder), Rocket Launcher, Rocket Launcher (Multishot), Saber (Fencing), Sap, Sawed-off Shotgun, Sawtooth, Schiavona, Scimitar, Screamer Pistol, Screamer Rifle, Scythe, Shield Hook, Shieldbash, Shock-Field Glove, Shortbow, Shortbow (Composite), Shortspear, Shortstaff, Shotgun, Shotgun, Automatic, Sickle, Slam, Sling, Sling (Sand), Sniper Rifle, Socket Haft (Battleaxe), Socket Haft (Spear), Socket Haft (Warhammer), Spear (Hooked), Speargun, Spider Throwing Knife, Spiked Chain, Spiked Helmet, Sport Rifle, Springspear, Staff (Lashing), Staff Sling, Stun baton, Stun gauntlets, Sub Machinegun, Submachine Gun, Sword (3-Point Double Blade), Sword (Basket-hilted Backsword), Sword (Bastard), Sword (Bastard/Martial), Sword (Broad - Ghost Head), Sword (Cane), Sword (Double-Bladed/2-H), Sword (Executioner's), Sword (Guantlet), Sword (Short), Sword (Straight), Sword (Tulwar), Sword cane, Sword-Pike, Taser Pistol, Tiger Fork, Tool, Trident, Trusty-Two-By-Four, Unarmed Strike, Wakizashi, War Cleaver, War Fork, War Rake, Waraxe (Dwarven/Martial), Warhammer, Widowmaker, Wire (Strangling), Wolf Spear, Zip Gun
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FEATS |
NAME |
DESCRIPTION |
Armor Proficiency (HighTechLight) |
See Text |
Armor Proficiency (HighTechMedium) |
See Text |
Armor Proficiency (Light) |
When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
Armor Proficiency (Medium) |
When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
HighTechMartial Weapon Proficiency |
You are proficient in High-tech martial weapons |
HighTechSimple Weapon Proficiency |
You are proficient in High-tech simple weapons |
Martial Weapon Proficiency |
The character makes attack rolls with the weapon normally. |
Shield Proficiency |
The character can use a shield and suffer only the standard penalties. |
Simple Weapon Proficiency |
The character makes attack rolls with simple weapons normally. |
Technical Proficiency |
You can use high-tech devices without penalty |
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