WEIGHT ALLOWANCE |
Light |
133 |
Medium |
266 |
Heavy |
400 |
FEATS |
Acrobatics, Advanced Firearms Proficiency, Alien Weapons Proficiency, Ambidexterity, Armor Proficiency (Battle Dress), Armor Proficiency (Heavy), Armor Proficiency (Powered), Blind-Fight, Combat Reflexes, External Weapon Mount (Ranged) (17x), Improved Initiative, Two-Weapon Fighting, Vessel-Grav (Grav Vehicles), Weapon Proficiency (High Energy Weapons) (1x) |
SPECIAL ABILITIES |
Blind-Fight(Ex), Blindsight (Ex), Fast Healing 5 (Ex), Fast Healing(Ex), Fire Immunity (Ex), Immune disease, poison, drugs, gases, toxins(Ex), Immune fire, heat(Ex), Poison Immunity (Ex), Symbiotic Organism(Ex) |
TEMPLATES |
, WTL_Very_High_WTC_Roll_of_12
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PROFICIENCIES |
Armblade, Claw, FGMP-14, FGMP-15, PGMP-12, PGMP-13, PGMP-14
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FEATS |
NAME |
DESCRIPTION |
Acrobatics |
See Text |
Advanced Firearms Proficiency |
The character can fire any personal firearm on autofire without penalty (provided, of course, that it has an auto-fire setting) |
Alien Weapons Proficiency |
You are proficient with alien weapons |
Ambidexterity |
See Text |
Armor Proficiency (Battle Dress) |
See Text |
Armor Proficiency (Heavy) |
When a character wears a type of armor with which he or she is proficient, the character gets to add the armor's equipment bonus to his or her Defense. Also, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, and Tumble checks |
Armor Proficiency (Powered) |
You are proficient with powered armor |
Blind-Fight |
In melee combat, every time the character misses because of concealment, the character can reroll the miss chance roll one time to see if the character actually hits. The character takes only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces the character's speed to three-quarters of normal, instead of one-half |
Combat Reflexes |
The maximum number of attacks of opportunity the character may make each round is equal to the character's Dexterity modifier + 1. The character can still only make one attack of opportunity on a single opponent. With this feat, the character may also make attacks of opportunity when flat-footed |
External Weapon Mount (Ranged) (17x) |
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Improved Initiative |
See text |
Two-Weapon Fighting |
See text |
Vessel-Grav (Grav Vehicles) |
Uses Pilot for more info see text |
Weapon Proficiency (High Energy Weapons) (1x) |
See Text |
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