Created using PCGen 5.7.1 on Jul 1, 2004

El Topo Brad Chaotic Neutral   0 Click for Bio
 
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue1 0 Half-Elf M 5' 3" 124 lbs. Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
1 1000 21 Male   ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
17 +3 17 +3
DEX
Dexterity
18 +4 18 +4
CON
Constitution
12 +1 12 +1
INT
Intelligence
10 +0 10 +0
WIS
Wisdom
12 +1 12 +1
CHA
Charisma
16 +3 16 +3
     
WOUNDS/CURRENT HP
 
SUBDUAL DAMAGE
 
DAMAGE
REDUCTION
 
SPEED
HP
Hit Points
7
 

 

 

 

 
  
 
Walk 30'
 
AC
Armour Class
16 : 12 : 14 = 10 + 2 + 0 + 4 + 0 + 0 + 0  
 
  10   +0   +6   0    
  TOTAL   FLAT   TOUCH   BASE   ARMOR
BONUS
  SHIELD
BONUS
  STAT
BONUS
  SIZE
BONUS
  NATURAL
ARMOR
  MISC
BONUS
  MISS
CHANCE
  ARCANE
FAILURE
  ARMOR
CHECK
  MAX
DEX
  SPELL
RESIST.
  TEMP
INITIATIVE
Modifier
+4 = +4 + +0
 
  TOTAL   DEX   MISC
BASE ATTACK
Bonus
+0
 

 
  SKILLS     MAX
RANKS
4/2
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
u   Appraise INT 0 = 0
 
+ 0.0
 
+ 0
 
u   Balance DEX 5 = 4
 
+ 1.0
 
+ 0
 
u   Bluff CHA 5 = 3
 
+ 2.0
 
+ 0
 
u   Climb STR 3 = 3
 
+ 0.0
 
+ 0
 
u   Concentration CON 1 = 1
 
+ 0.0
 
+ 0
 
u   Craft (Untrained) INT 0 = 0
 
+ 0.0
 
+ 0
 
    Decipher Script INT 1 = 0
 
+ 1.0
 
+ 0
 
u   Diplomacy CHA 6 = 3
 
+ 3.0
 
+ 0
 
u   Disguise CHA 3 = 3
 
+ 0.0
 
+ 0
 
u   Escape Artist DEX 4 = 4
 
+ 0.0
 
+ 0
 
u   Forgery INT 0 = 0
 
+ 0.0
 
+ 0
 
u   Gather Information CHA 6 = 3
 
+ 3.0
 
+ 0
 
u   Heal WIS 1 = 1
 
+ 0.0
 
+ 0
 
u   Hide DEX 8 = 4
 
+ 4.0
 
+ 0
 
u   Intimidate CHA 6 = 3
 
+ 3.0
 
+ 0
 
u   Jump STR 5 = 3
 
+ 2.0
 
+ 0
 
u   Listen WIS 4 = 1
 
+ 2.0
 
+ 1
 
u   Move Silently DEX 4 = 4
 
+ 0.0
 
+ 0
 
u   Perform CHA 3 = 3
 
+ 0.0
 
+ 0
 
    Pick Pocket DEX 7 = 4
 
+ 3.0
 
+ 0
 
u   Ride DEX 4 = 4
 
+ 0.0
 
+ 0
 
u   Search INT 1 = 0
 
+ 0.0
 
+ 1
 
u   Sense Motive WIS 3 = 1
 
+ 2.0
 
+ 0
 
u   Spot WIS 4 = 1
 
+ 2.0
 
+ 1
 
u   Swim STR 3 = 3
 
+ 0.0
 
+ 0
 
u   Use Rope DEX 8 = 4
 
+ 4.0
 
+ 0
 
u   Wilderness Lore WIS 1 = 1
 
+ 0.0
 
+ 0
 
u= Useable Untrained
SAVING THROWS TOTAL   BASE   ABILITY   MAGIC   EPIC   MISC   TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+3 = +0 + +1 + +0
 
+ +0
 
+ +2
 
+
 
Reflex
Dexterity
+6 = +2 + +4 + +0
 
+ +0
 
+ +0
 
+
 
Will
Wisdom
+1 = +0 + +1 + +0
 
+ +0
 
+ +0
 
+
 
  TOTAL   BASE ATTACK   STAT   SIZE   EPIC   MISC   TEMP
MELEE
ATTACK BONUS
+3 = +0
 
+ +3 + +0
 
+ +0
 
+ +0
 
+
 
RANGED
ATTACK BONUS
+4 = +0
 
+ +4 + +0
 
+ +0
 
+ +0
 
+
 
GRAPPLE
ATTACK BONUS
+3 = +0
 
+ +3 + +0
 
+ +0
 
+ +0
 
+
 
 
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
-1
 
1d3+3
 
20/x2
 

Crossbow, Light
 
HAND TYPE SIZE CRITICAL
Carried
 
P
 
S
 
19-20/x0
 
  Range 30''
 
80''
 
160''
 
240''
 
320''
 
 Hit +4
 
+4
 
+2
 
+0
 
-2
 
 Dam 1d8 1d8 1d8 1d8 1d8
 Ammunition Used
 
ooooo ooooo ooooo ooooo
 Special Properties
 
 
 

 
Dagger
 
HAND TYPE SIZE CRITICAL
Carried
 
P
 
T
 
19-20/x2
 
  1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +3
 
-1
 
+3
 
-3
 
-1
 
-5
 
 Dam 1d4+3
 
1d4+1
 
1d4+3
 
1d4+3
 
1d4+3
 
1d4+1
 
  Range 10''
 
20''
 
30''
 
40''
 
50''
 
 Hit +4
 
+2
 
+0
 
-2
 
-4
 
 Dam 1d4+3 1d4+3 1d4+3 1d4+3 1d4+3
 Ammunition Used
 
ooooo ooooo ooooo ooooo
 Special Properties
 
 
 

 
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
*Leather
 
TYPE ARMOR BONUS MAX DEX BONUS
Light
 
+2
 
+6
 
CHECK PENALTY SPELL FAILURE SPECIAL PROPERTIES
+0
 
10
 

 

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

 
Created using PCGen 5.7.1 on Jul 1, 2004

 
EQUIPMENT
ITEM LOCATION QTY WT. COST
 Arrows (20)
 
Carried
 
1
 
3
 
1
 
 Waterskin
 
Backpack
 
1
 
0
 
1
 
 Backpack
 
Carried
 
1
 
2
 
2
 
 Bedroll
 
Backpack
 
1
 
5
 
0.1
 
 Crossbow, Light
 
Carried
 
1
 
6
 
35
 
 Dagger
 
Carried
 
1
 
1
 
2
 
 Flint and Steel
 
Backpack
 
1
 
0
 
1
 
ITEM LOCATION QTY WT. COST
 Leather
 
Carried
 
2
 
15
 
10
 
 Rations (Trail/Per Day)
 
Backpack
 
1
 
1
 
0.5
 
 Sword, Short
 
Carried
 
1
 
3
 
10
 
 Thieves' Tools
 
Carried
 
1
 
1
 
30
 
 Torch
 
Backpack
 
1
 
1
 
0.01
 
 Outfit (Explorer's)
 
Equipped
 
1
 
8
 
0
 
TOTAL WEIGHT CARRIED/VALUE   53.0 lbs. 106.65 gp
WEIGHT ALLOWANCE
Light 86.0 Medium 173.0 Heavy 260.0

MONEY
 


Sword, Short
 
HAND TYPE SIZE CRITICAL
Carried
 
P
 
S
 
19-20/x2
 
  1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +3
 
-1
 
+3
 
-3
 
-1
 
-5
 
 Dam 1d6+3
 
1d6+1
 
1d6+3
 
1d6+3
 
1d6+3
 
1d6+1
 
 Special Properties  
 

LANGUAGES
Common, Elven, Literacy
 
PROFICIENCIES
Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Mace, Mace (Heavy), Morningstar, Quarterstaff, Rapier, Sap, Shortbow, Shortbow (Composite), Sword (Short)
 
SPECIAL ABILITIES
+2 racial saving throw bonus against Enchantment spells or effects, Elven Blood, Immunity to sleep spells and similar magical effects, Sneak Attack 1d6
FEATS
NAME DESCRIPTION
Exotic Weapon Proficiency The character makes attack rolls with the weapon normally.
Great Fortitude The character gets a +2 bonus to all Fortitude saving throws.
Martial Weapon Proficiency The character makes attack rolls with the weapon normally.

 
Created using PCGen 5.7.1 on Jul 1, 2004


 
Created using PCGen 5.7.1 on Jul 1, 2004

El Topo
Right-click here to download pictures. To help protect your privacy, Outlook prevented automatic download of this picture from the Internet.
El Topo's portrait
Half-Elf
 
RACE
21
 
AGE
5' 3"
 
HEIGHT
124 lbs.
 
WEIGHT

 
EYE COLOR

 
SKIN COLOR

 
HAIR COLOR

 
HAIR LENGTH

 
PHOBIAS

 
PERSONALITY TRAITS

 
INTERESTS
,
 
SPOKEN STYLE
Description

 
Home
,
 
Biography
Name: TOPO, Home Community TOPO's fringe community was a settlements consisting of 5 to 50 halfelves, half-orcs, and other mixed breeds and outcasts., Climate TOPO feels at home anyplace where precipitation and vegetation are rare. This could include anything from a sandy wasteland to a rugged field of lava. TOPO lives where conditions are warm year-round., Education TOPO learned the religious beliefs of his community or family. Perhaps he embraced them, or perhaps he rejected them. TOPO spent time seeking animal skins or meat in the wilderness. TOPO learned to illustrate, sculpt, dance, or create art in other ways., Events TOPO was born under a strange moon, a comet in the sky, or some other phenomenon. TOPO broke the law and got caught and suffered some form of punishment, or TOPO learned how to dodge the consequences and survive. A significant monster or villain threatens TOPO's home community and is eventually either destroyed or driven off., Family TOPO's family owns at least a small dwelling or can make rent payments without significant concern. The family’s income slightly exceeds its needs. The oldest members control TOPO's family. TOPO's family trains actively in matters martial and is prepared for combat with a few days of last-minute preparation. TOPO's family is known for involvement in the community and acting to help others. TOPO's family’s ethical reputation matches their private ethics. TOPO's family has no specific political stance. TOPO's family openly venerates one deity while privately venerating another. Individuals are treated without regard to TOPO's family name. Members of TOPO's family may be guilty of crimes, or wrongly convicted of them. Either way, other members of the community treat TOPO poorly as a result. TOPO's family produced a great military leader who was eventually defeated., Relationships Both of TOPO's parents are deceased, and the player chooses how the parents passed away. TOPO is an only child TOPO remember his grandparents, but they have passed away. TOPO has no living relatives beyond the ones already mentioned. TOPO is a loner by choice or circumstance. TOPO's favorite instructor of note is of a different race (choose one). Someone in TOPO's family hates and fears TOPO, either openly or secretly.