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Cige, female half-elf Sor5; CR 5; HD 5d4+15; hp 32; Init +3; Spd 30 ft; AC
18, touch 14, flat-footed 15 (+3 Dex,+2 nat,+2 armor enh.,+1 defl.); BAB +2;
Melee quarterstaff +5 two-handed (1d6+4), or sickle +5 light (1d6+3); Ranged
javelin +6 (1d6+3); SQ +2 save vs. enchantment, low-light vision, sleep
immunity, summon familiar; AL LN; SV Fort +4, Ref +4, Will +6; Str 15(+2), Dex
16(+3), Con 16(+3), Int 15(+2), Wis 14(+2), Cha 20(+5).
Skills and Feats: HIDE+3, SPOT+3, LISTEN+4(1), MOVE SILENTLY+3,
concentration+10(7), intuit dir+3(1), profession(teamster)+5(3), scry+10(8),
search+3, spellcraft+10(8), wilderness lore+3(1); endurance, spell
focus(Conjuration).
Sor Spells Known: (cast 6/8/5) (DC = 15 + spell level) 0--Arcane Mark, Daze,
Ghost Sound, Light, Open/Close, Prestidigitation; 1--Cause Fear, Grease, Mage
Armor, Ventriloquism; 2--Detect Thoughts, Glitterdust.
Equipment: +1 sickle, +1 quarterstaff, +1 javelin, +2 Bracers of Armor, Glove of
Storing, Horn of Fog, Restorative Ointment, Scarab Golembane (stone), Wand -
Burning Hands (23 charges), Wand - Magic Missile (3rd-level caster) (3 charges),
`Amulet of Natural Armor (+2), `Cloak of Charisma +2, `Ring - Protection +1,
Potion of Cure Light Wounds, Scroll of Antipathy (CL15), Scroll of Detect Undead
(CL1), Scroll of Enlarge (CL1), Scroll of Protection From Arrows (CL3), Scroll
of Sword (CL13), Scroll of Web (CL3), Thunderstone, 42 gp.
Languages: elf, common, infernal, auran.
Mount: Shaha, female light warhorse; HD 3d8+9; hp 21; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: familiar(lvl 5 cat).
Ecaem, male half-orc Rog5; CR 5; HD 5d6+10; hp 36; Init +5; Spd 30 ft; AC 24,
touch 17, flat-footed 24 (+5 Dex,+1 nat,+4 armor,+2 armor enh.,+2 defl.); BAB
+3; Melee quarterstaff +5 two-handed (1d6+2), or dagger +6 light (1d4+3/19-20);
Ranged heavy crossbow +10 (1d10+2/19-20); SA sneak attack +3d6; SQ darkvision
60', evasion, uncanny dodge (AC); AL LG; SV Fort +3, Ref +9, Will +3; Str
12(+1), Dex 20(+5), Con 15(+2), Int 14(+2), Wis 15(+2), Cha 5(-3).
Skills and Feats: HIDE+11(6), SPOT+10(6), LISTEN+12(8), MOVE SILENTLY+10(5),
balance+7, climb+9(8), decipher script+9(7), disable device+3(1), escape
artist+6(1), gather info+3(6), intimidate+3(6), jump+11(8), open lock+6(1),
sense motive+3(1), tumble+15(8), use rope+13(8); alertness, quick draw.
Skill Extras: +2 use magic device with scrolls, +2 climb with rope, +2 escape
rope bonds.
Equipment: 37 +1 bolt(s), +2 dagger, +1 quarterstaff, +1 heavy crossbow, +2
mithral chain shirt, Feather Token (fan), Ring - Feather Falling, Ring - Warmth,
Scarab Golembane (iron), `Amulet of Natural Armor (+1), `Gloves of Dexterity +2,
`Ring - Protection +2, Potion of Darkvision, Potion of Sneaking, 76 gp.
Languages: common, orc, giant, goblin.
Mount: Oth, male light warhorse; HD 3d8+9; hp 23; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Piwaed, male elf War5; CR 5; HD 5d8+5; hp 39; Init +3; Spd 20 ft; AC 24/21,
touch 14, flat-footed 21/18 (+3 Dex,+1 nat,+5 armor,+1 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +5; Melee light flail +12 (1d8+7), or handaxe +11
light (1d6+6/x3); Ranged composite longbow +10 (1d8+6/x3); SQ +2 save vs.
enchantment, find hidden portals, low-light vision, sleep immunity; AL NE; SV
Fort +5, Ref +4, Will +4; Str 20(+5), Dex 17(+3), Con 13(+1), Int 12(+1), Wis
12(+1), Cha 11(+0).
Skills and Feats: HIDE-1, SPOT+3, LISTEN+3, MOVE SILENTLY+2(3), balance-1,
climb+1, diplomacy+1(1), escape artist-1, handle animal+2(2), heal+2(1),
jump+5(4), pick pocket+1(2), ride+5(2), search+3, spellcraft+2(1); iron will,
power attack.
Equipment: 20 +1 arrow(s), +1 handaxe, +2 light flail (throwing), +1 mighty
composite longbow (+4 str), +1 breastplate (light fortification), +1 adamantine
large shield, Feather Token (swan boat), Slippers of Spider Climbing, `Amulet of
Natural Armor (+1), `Gauntlets of Strength +2, `Ring - Protection +1, Potion of
Glibness, 29 gp.
Languages: elf, common, goblin.
Mount: Romeaf, male light warhorse; HD 3d8+9; hp 26; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Ogu, male human Ftr5; CR 5; HD 5d10+15; hp 53; Init +6; Spd 20 ft; AC 24/21,
touch 13, flat-footed 22/19 (+2 Dex,+1 nat,+5 armor,+2 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +5; Melee longspear +12 two-handed (1d8+9/x3), or
handaxe +12 light (1d6+7/x3); Ranged composite longbow +10 (1d8+6/x3); AL NG; SV
Fort +7, Ref +5, Will +5; Str 21(+5), Dex 14(+2), Con 16(+3), Int 12(+1), Wis
14(+2), Cha 11(+0).
Skills and Feats: HIDE-2, SPOT+2, LISTEN+2, MOVE SILENTLY+9(1), balance-2,
bluff+1(1), climb+9(8), craft(sculptor)+4(3), escape artist-1(1), forgery+3(2),
handle animal+1(1), jump+5(4), swim+21(6); dodge, improved initiative, improved
unarmed strike, iron will, lightning reflexes, weapon focus(composite longbow).
Equipment: 29 +1 arrow(s), +2 handaxe, +2 longspear, +1 mighty composite longbow
(+4 str), +1 adamantine breastplate (`silent moves), MW adamantine large shield,
`Amulet of Natural Armor (+1), `Gauntlets of Strength +2, `Ring - Protection +1,
`Ring - Swimming, Potion of Spider Climb (2), Alchemist's Fire, Tanglefoot Bag,
97 gp.
Languages: common, aquan.
Mount: Ukue, female light warhorse; HD 3d8+9; hp 15; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Oufe, female halfling Ftr5; CR 5; HD 5d10+10; hp 46; Init +7; Spd 20 ft; AC
26/23, touch 15, flat-footed 23/20 (+1 size,+3 Dex,+1 nat,+5 armor,+2 armor enh.,+2
shield,+1 shield enh.,+1 defl.); BAB +5; Melee light pick +11 (1d4+5/x4), or
punching dagger +11 light (1d4+5/x3); Ranged composite shortbow +11 (1d6+4+1d6
shock/x3); SA +1 thrown attack; SQ +2 save vs fear; AL NG; SV Fort +7, Ref +7,
Will +3; Str 18(+4), Dex 16(+3), Con 14(+2), Int 10(+0), Wis 13(+1), Cha 7(-2).
Skills and Feats: HIDE+3, SPOT+2(1), LISTEN+3, MOVE SILENTLY+1, balance-1,
climb+2, craft(bookbinder)+2(2), disable device+1(1), escape artist-1,
intimidate+0(2), jump+2, knowledge(local)+1(1), ride+5(2), swim+7(3);
blind-fight, improved initiative, lightning reflexes, point blank shot, run.
Equipment: 27 +1 arrow(s), +1 punching dagger, +1 light pick (spell storing), +1
mighty composite shortbow (+2 str) (`shock), +1 adamantine breastplate (light
fortification), MW adamantine large shield, Dust of Appearance, `Amulet of
Natural Armor (+1), `Gauntlets of Strength +2, `Ring - Protection +1, Potion of
Cure Moderate Wounds, Potion of Levitate, Potion of Swimming, Antitoxin (vial),
89 gp.
Languages: halfling, common.
Mount: Iesou, male warpony; HD 2d8+4; hp 15; Init +1; Spd 40 ft; AC 13; Melee 2
hooves +3 (1d3+2); SQ scent; SV Fort +5, Ref +4, Will +0.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Oavea, male gnome Ftr5; CR 5; HD 5d10+20; hp 63; Init +2; Spd 20 ft; AC
25/22, touch 14, flat-footed 23/20 (+1 size,+2 Dex,+1 nat,+5 armor,+2 armor enh.,+2
shield,+1 shield enh.,+1 defl.); BAB +5; Melee light hammer +9 (1d4+5+1d6 shock)
and dagger +9 two-handed (1d4+3/19-20), or light hammer +11 (1d4+5+1d6 shock),
or dagger +11 light (1d4+5/19-20); Ranged composite shortbow +10 (1d6+4/x3); SA
+1 attack vs goblinoids, +1 attack vs kobolds; SQ +2 save vs illusion, +4 dodge
vs giants, cantrips (int > 10), low-light vision; AL CN; SV Fort +8, Ref +3,
Will +2; Str 18(+4), Dex 15(+2), Con 19(+4), Int 12(+1), Wis 13(+1), Cha 11(+0).
Skills and Feats: HIDE+3(2), SPOT+7(6), LISTEN+3, MOVE SILENTLY-2(1), balance-3,
climb+3(4), diplomacy+1(1), escape artist-3, gather info+1(1), handle
animal+1(1), jump-1, ride+5(3); ambidexterity, blind-fight, combat reflexes,
mounted combat, two-weapon fighting.
Skill Extras: +2 on ride checks to stay in saddle.
Equipment: 30 +1 arrow(s), +1 dagger (defending), +1 light hammer (`shock), +1
mighty composite shortbow (+2 str), +1 adamantine chainmail, +1 large steel
shield, Efficient Quiver, Feather Token (whip), `Amulet of Natural Armor (+1),
`Gauntlets of Strength +2, `Ring - Protection +1, Potion of Endurance, Potion of
Glibness, Potion of Protection From Elements (sonic), Potion of Speak with
Animals, 44 gp.
Languages: gnome, common, orc.
Mount: Aethe, female riding dog; HD 2d8+4; hp 10; Init +2; Spd 30 ft; AC 25;
Melee bite +3 (1d6+3); SQ scent; SV Fort +5, Ref +5, Will +1.
Mount Equipment: +1 full plate barding, bit and bridle, military saddle,
saddlebags.
Moac, male human Rgr5; CR 5; HD 5d10+5; hp 41; Init +2; Spd 30 ft; AC 23/20,
touch 13, flat-footed 21/18 (+2 Dex,+1 nat,+5 armor,+1 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +5; Melee longsword +9 (1d8+6/19-20) and handaxe +9
two-handed (1d6+3+1d6 shock/x3), or longsword +11 (1d8+6/19-20), or handaxe +11
light (1d6+6+1d6 shock/x3); Ranged composite longbow +9 (1d8+6/x3); SQ favored
enemy (2); AL LN; SV Fort +5, Ref +5, Will +2; Str 21(+5), Dex 14(+2), Con
13(+1), Int 12(+1), Wis 13(+1), Cha 8(-1).
Skills and Feats: HIDE+1, SPOT+1, LISTEN+1, MOVE SILENTLY+2(1), alchemy+2(1),
appraise+2(1), balance+1, climb+7(3), concentration+3(2), disable device+3(2),
escape artist+4(3), intuit dir+2(1), jump+10(6), knowledge(local)+2(1),
knowledge(nature)+2(1), spellcraft+2(1), use rope+10(8), wilderness lore+9(8);
ambidexterity, blind-fight, dodge, lightning reflexes, track, two-weapon
fighting.
Skill Extras: +2 climb with rope, +2 escape rope bonds.
Rgr Spells Prepared: (1) (DC = 11 + spell level) 1--Magic Fang.
Equipment: 20 +1 arrow(s), +1 handaxe (`shock), +1 longsword (spell storing), +1
mighty composite longbow (+4 str), +1 mithral chainmail, +1 mithral large
shield, Bracers of Archery, `Amulet of Natural Armor (+1), `Gauntlets of
Strength +2, `Ring - Protection +1, Potion of Gaseous Form, Potion of Hiding,
Potion of Wisdom, Scroll of Cure Light Wounds (CL1), Scroll of Neutralize Poison
(CL7), Scroll of Summon Nature's Ally I (CL1), Thunderstone, 17 gp.
Languages: common, infernal.
Mount: Efoafe, female light horse; HD 3d8+6; hp 23; Init +1; Spd 60 ft; AC 13;
Melee 2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Lef, male gnome Sor5; CR 5; HD 5d4+15; hp 33; Init +7; Spd 20 ft; AC 19,
touch 16, flat-footed 16 (+1 size,+3 Dex,+1 nat,+2 armor enh.,+2 defl.); BAB +2;
Melee heavy mace +5 two-handed (1d8+2), or punching dagger +5 light (1d4+2/x3);
Ranged dart +7 (1d4+2); SA +1 attack vs goblinoids, +1 attack vs kobolds; SQ +2
save vs illusion, +4 dodge vs giants, cantrips (int > 10), low-light vision,
summon familiar; AL N; SV Fort +4, Ref +4, Will +3; Str 12(+1), Dex 16(+3), Con
16(+3), Int 13(+1), Wis 8(-1), Cha 19(+4).
Skills and Feats: HIDE+7, SPOT-1, LISTEN+1, MOVE SILENTLY+3, balance+4(1),
concentration+10(7), knowledge(arcana)+2(1), open lock+5(2), scry+6(5),
spellcraft+6(5); improved initiative, silent spell.
Sor Spells Known: (cast 6/7/5) (DC = 14 + spell level) 0--Detect Magic, Disrupt
Undead, Ghost Sound, Light, Mage Hand, Mending; 1--Detect Secret Doors, Magic
Missile, Protection from Good, Ray of Enfeeblement; 2--Arcane Lock, Tasha's
Hideous Laughter.
Equipment: 13 dart(s), +1 punching dagger, +1 heavy mace (throwing), +1 dart, +2
Bracers of Armor, Feather Token (whip), Pearl of Power (2nd-level spell), Scarab
Golembane (clay), Scarab Golembane (flesh), Wand - Daylight (10 charges),
`Amulet of Natural Armor (+1), `Cloak of Charisma +2, `Ring - Protection +2,
Potion of Love, Scroll of Burning Hands (CL1), Scroll of Reverse Gravity (CL13)
(2), Thunderstone, 78 gp.
Languages: gnome, common, elf.
Mount: Oawa, female pony; HD 2d8+2; hp 7; Init +1; Spd 40 ft; AC 13; Melee 2
hooves +2 (1d3+1); SQ scent; SV Fort +4, Ref +4, Will +0.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: familiar(lvl 5 hawk).
Etgoste, male half-orc Brd5; CR 5; HD 5d6; hp 25; Init +1; Spd 20 ft; AC
23/20, touch 13, flat-footed 22/19 (+1 Dex,+1 nat,+5 armor,+1 armor enh.,+2
shield,+1 shield enh.,+2 defl.); BAB +3; Melee quarterstaff +5 two-handed
(1d6+2), or dagger +5 light (1d4+2+1d6 cold/19-20); Ranged sling +6 (1d4+2)
(from sling bullet(s): +1d6 cold); SQ bardic knowledge, bardic music, darkvision
60'; AL NG; SV Fort +1, Ref +5, Will +6; Str 13(+1), Dex 12(+1), Con 10(+0), Int
15(+2), Wis 14(+2), Cha 13(+1).
Skills and Feats: HIDE+0(3), SPOT+7(5), LISTEN+2, MOVE SILENTLY-3,
appraise+5(3), balance-3, climb-3, concentration+3(3), decipher script+6(4),
diplomacy+3, escape artist+7, jump-3, knowledge(local)+6(4), knowledge(nature)+6(4),
knowledge(religion)+4(2), perform+5(4), profession(boater)+6(4), scry+3(1),
sense motive+7(5), swim+2(1), tumble+0(3), use magic dev+2(1); blind-fight,
spell penetration.
Skill Extras: +2 to receive innuendo.
Brd Spells Known: (cast 3/4/1) (DC = 11 + spell level) 0--Dancing Lights, Daze,
Flare, Mending, Prestidigitation, Read Magic; 1--Charm Person, Grease,
Protection from Law, Silent Image; 2--Daylight, Sound Burst, Suggestion.
Equipment: 20 +1 sling bullet(s) (`frost), +1 dagger (`frost), +1 quarterstaff,
+1 sling, +1 chainmail (`slick), +1 mithral large shield, Horn of Fog, `Amulet
of Natural Armor (+1), `Cloak of Charisma +2, `Ring - Protection +2, Potion of
Displacement (2), Scroll of Cat's Grace (CL3), Scroll of Identify (CL1), Scroll
of Ventriloquism (CL1), Alchemist's Fire, Antitoxin (vial), 46 gp.
Languages: common, orc, gnoll, giant, draconic.
Mount: Puth, male light horse; HD 3d8+6; hp 20; Init +1; Spd 60 ft; AC 13; Melee
2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Eathnak, male dwarf Ftr5; CR 5; HD 5d10+20; hp 55; Init +2; Spd 20 ft; AC
24/21, touch 13, flat-footed 22/19 (+2 Dex,+1 nat,+5 armor,+2 armor enh.,+2
shield,+1 shield enh.,+1 defl.); BAB +5; Melee spiked chain +13 two-handed
(2d4+9), or short sword +12 light (1d6+7/19-20); Ranged composite shortbow +9
(1d6+4/x3); SA +1 attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear,
+2 save vs spells, +4 dodge vs giants, darkvision 60'; AL LN; SV Fort +8, Ref
+3, Will +2; Str 20(+5), Dex 14(+2), Con 18(+4), Int 10(+0), Wis 13(+1), Cha
6(-2).
Skills and Feats: HIDE+10(2), SPOT+3, LISTEN+5(2), MOVE SILENTLY-2, balance-2,
climb+2(1), escape artist-2, gather info-1(1), handle animal+1(3), jump+1,
ride+4(2); alertness, exotic weapon(spiked chain), quick draw, two-weapon
fighting, weapon focus(spiked chain).
Equipment: 19 +1 arrow(s), +2 short sword, +2 spiked chain, +1 mighty composite
shortbow (+2 str), +1 adamantine breastplate (`shadow), +1 large steel shield,
Ring - Counterspells, `Amulet of Natural Armor (+1), `Gauntlets of Strength +2,
`Ring - Protection +1, Potion of Bull's Strength, Potion of Cure Light Wounds, 4
gp.
Languages: common, dwarf.
Mount: Ogi, male light horse; HD 3d8+6; hp 25; Init +1; Spd 60 ft; AC 13; Melee
2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Eikaesh, male human Rgr5; CR 5; HD 5d10+5; hp 45; Init +6; Spd 30 ft; AC
24/21, touch 14, flat-footed 22/19 (+2 Dex,+1 nat,+5 armor,+1 armor enh.,+2
shield,+1 shield enh.,+2 defl.); BAB +5; Melee warhammer +9 (1d8+6/x3) and light
pick +10 two-handed (1d4+4/x4), or warhammer +11 (1d8+6/x3), or light pick +12
light (1d4+7/x4); Ranged throwing axe +8 (1d6+6); SQ favored enemy (2); AL NE;
SV Fort +5, Ref +3, Will +3; Str 20(+5), Dex 15(+2), Con 13(+1), Int 13(+1), Wis
14(+2), Cha 10(+0).
Skills and Feats: HIDE+1(1), SPOT+2, LISTEN+5(3), MOVE SILENTLY+1(1), balance+0,
climb+3, concentration+3(2), diplomacy+2(2), escape artist+0, heal+7(5),
intimidate+3(3), jump+7(4), search+3(2), tumble+2(2), use rope+10(8), wilderness
lore+10(8); ambidexterity, improved initiative, quick draw, run, track,
two-weapon fighting.
Skill Extras: +2 climb with rope, +2 escape rope bonds.
Rgr Spells Prepared: (1) (DC = 12 + spell level) 1--Alarm.
Equipment: +2 light pick, +1 warhammer (ghost touch), +1 throwing axe, +1
mithral chainmail, +1 adamantine large shield, `Amulet of Natural Armor (+1),
`Gauntlets of Strength +2, `Ring - Protection +2, Potion of Aid, Potion of
Glibness, Scroll of Detect Chaos (CL1), Scroll of Neutralize Poison (CL5),
Scroll of Summon Nature's Ally II (CL3), 90 gp.
Languages: common, orc.
Mount: Gouthan, male light warhorse; HD 3d8+9; hp 19; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: animal(4 HD leopard).
Oathoua, male elf Rog5; CR 5; HD 5d6; hp 26; Init +5; Spd 30 ft; AC 24, touch
17, flat-footed 24 (+5 Dex,+1 nat,+4 armor,+2 armor enh.,+2 defl.); BAB +3;
Melee heavy mace +4 (1d8+1), or dagger +9 light (1d4+1+1d6 fire/19-20); Ranged
heavy crossbow +10 (1d10+2/19-20); SA sneak attack +3d6; SQ +2 save vs.
enchantment, bow and sword proficiency, evasion, find hidden portals, low-light
vision, sleep immunity, uncanny dodge (AC); AL CG; SV Fort +1, Ref +9, Will +2;
Str 11(+0), Dex 21(+5), Con 10(+0), Int 14(+2), Wis 13(+1), Cha 8(-1).
Skills and Feats: HIDE+13(8), SPOT+11(8), LISTEN+10(7), MOVE SILENTLY+8(3),
appraise+3(1), climb+8(8), craft(locksmith)+5(3), decipher script+4(2),
diplomacy+0(1), gather info+1(2), intimidate+6(7), jump+7(7), perform+2(3), pick
pocket+6(1), search+7(3), tumble+11(4), use magic dev+3(4), use rope+13(8); run,
weapon finesse(dagger).
Skill Extras: +2 climb with rope, +2 escape rope bonds.
Equipment: 36 +1 bolt(s), +1 dagger (`flaming), +1 heavy mace (ghost touch), +1
heavy crossbow, +2 mithral chain shirt, Feather Token (bird), Horn of Fog,
`Amulet of Natural Armor (+1), `Gloves of Dexterity +2, `Ring - Protection +2,
Potion of Blur, Potion of Jump, Potion of See Invisibility, Thunderstone, 55 gp.
Languages: elf, common, sylvan, gnome.
Mount: Aege, female light horse; HD 3d8+6; hp 22; Init +1; Spd 60 ft; AC 13;
Melee 2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Estecei, female half-elf Clr5; CR 5; HD 5d8+13; hp 45; Init +0; Spd 20 ft; AC
26/23, touch 11, flat-footed 26/23 (+2 nat,+8 armor,+2 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +3; Melee morningstar +7 (1d8+4), or sickle +6 light
(1d6+3); Ranged sling +5 (1d4+2); SA rebuke water 6/day, turn fire 6/day, turn
undead 6/day; SQ +2 save vs. enchantment, healing spells +1 caster lvl,
low-light vision, sleep immunity; AL LG; SV Fort +6, Ref +1, Will +9; Str
14(+2), Dex 11(+0), Con 14(+2), Int 13(+1), Wis 21(+5), Cha 16(+3).
Skills and Feats: HIDE-6, SPOT+6, LISTEN+6, MOVE SILENTLY-6, balance-6, climb-4,
concentration+10(8), escape artist-6, heal+7(2), jump-3(1), knowledge(religion)+7(6),
scry+3(2), search+2, spellcraft+5(4); still spell, toughness.
Clr Spells Prepared: (5/5+1/3+1/2+1) (DC = 15 + spell level) 0--Cure Minor
Wounds, Detect Poison, Inflict Minor Wounds, Purify Food and Drink, Resistance;
1--Cause Fear, Magic Stone, Obscuring Mist, Random Action, Remove Fear,
`Obscuring Mist; 2--Darkness, Spiritual Weapon, Summon Monster II, `Fog Cloud;
3--Cure Serious Wounds, Glyph of Warding, `Water Breathing.
Domain Spells: (healing, water): 1--Cure Light Wounds, Obscuring Mist; 2--Cure
Moderate Wounds, Fog Cloud; 3--Cure Serious Wounds, Water Breathing.
Equipment: 21 +1 sling bullet(s), +1 sickle, +2 morningstar, +1 sling, +2 full
plate, +1 large steel shield, Bead of Force, Everburning Torch, Ring -
Sustenance, Wand - Summon Monster I (24 charges), `Amulet of Natural Armor (+2),
`Periapt of Wisdom +2, `Ring - Protection +1, Potion of Cure Light Wounds,
Scroll of Dispel Good (CL9), Scroll of Healing Circle (CL9), Scroll of Lesser
Planar Ally (CL7), Scroll of Summon Monster II (CL3), Thunderstone, 3 gp.
Languages: elf, common, abyssal.
Mount: Hamoe, female light warhorse; HD 3d8+9; hp 25; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Cour, male elf Clr5; CR 5; HD 5d8+5; hp 34; Init -1; Spd 20 ft; AC 24/21,
touch 10, flat-footed 24/21 (-1 Dex,+1 nat,+8 armor,+2 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +3; Melee shortspear +6 two-handed (1d8+4/x3), or
light mace +6 light (1d6+3); Ranged light crossbow +5 (1d8+3/19-20); SA turn
undead 5/day; SQ +2 save vs. enchantment, bow and sword proficiency, find hidden
portals, healing spells +1 caster lvl, low-light vision, sleep immunity, use
magic as wizard; AL N; SV Fort +5, Ref +0, Will +8; Str 14(+2), Dex 9(-1), Con
12(+1), Int 13(+1), Wis 18(+4), Cha 14(+2).
Skills and Feats: HIDE-7, SPOT+6, LISTEN+6, MOVE SILENTLY-7, balance-7, climb-4,
concentration+7(6), diplomacy+4(2), escape artist-7, heal+6(2), jump-4,
knowledge(arcana)+3(2), knowledge(religion)+8(7), search+3, spellcraft+6(5);
quick draw, still spell.
Clr Spells Prepared: (5/4+1/3+1/2+1) (DC = 14 + spell level) 0--Cure Minor
Wounds, Detect Magic, Detect Poison, Mending, Resistance; 1--Cause Fear, Detect
Undead, Magic Weapon, Random Action, `Cure Light Wounds; 2--Augury, Desecrate,
Make Whole, `Cure Moderate Wounds; 3--Magic Circle Against Evil, Water
Breathing, `Cure Serious Wounds.
Domain Spells: (magic, healing): 1--Nystul's Undetectable Aura, Nystul's Magical
Aura, Cure Light Wounds; 2--Identify, Cure Moderate Wounds; 3--Dispel Magic,
Cure Serious Wounds.
Equipment: 19 +2 bolt(s), +1 light mace, +1 shortspear (defending), +1 light
crossbow, +2 full plate, +1 large steel shield, Hand of Glory, Horn of Fog,
Pearl of Power (1st-level spell), Wand - Cure Light Wounds (8 charges), `Amulet
of Natural Armor (+1), `Periapt of Wisdom +2, `Ring - Protection +1, Potion of
Blur, Potion of Negative Energy Protection, Scroll of Aid (CL3), Scroll of
Remove Disease (CL5), 21 gp.
Languages: elf, common, goblin.
Mount: Oastei, female light warhorse; HD 3d8+9; hp 23; Init +1; Spd 60 ft; AC
14; Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Eitaes, male dwarf Rog5; CR 5; HD 5d6+5; hp 28; Init +4; Spd 20 ft; AC 22,
touch 15, flat-footed 22 (+4 Dex,+1 nat,+4 armor,+2 armor enh.,+1 defl.); BAB
+3; Melee quarterstaff +8 two-handed (1d6+6), or short sword +8 light
(1d6+4/19-20); Ranged heavy crossbow +9 (1d10+2/19-20); SA sneak attack +3d6, +1
attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells,
+4 dodge vs giants, darkvision 60', evasion, uncanny dodge (AC); AL NE; SV Fort
+2, Ref +8, Will +1; Str 16(+3), Dex 18(+4), Con 12(+1), Int 12(+1), Wis 11(+0),
Cha 6(-2).
Skills and Feats: HIDE+21(8), SPOT+1(1), LISTEN+8(8), MOVE SILENTLY+9(6),
balance+3, bluff+0(2), climb+2, craft(bowmaker)+4(3), decipher script+6(5),
diplomacy+2(4), disguise+1(3), escape artist+3, forgery+5(4), gather info+5(7),
innuendo+3(3), jump+2, perform+3(5), pick pocket+4(1), read lips+4(3),
search+6(5), sense motive+3(3), tumble+4(1); dodge, weapon finesse(short sword).
Skill Extras: +2 use magic device with scrolls.
Equipment: 35 +1 bolt(s), +1 short sword, +2 quarterstaff, +1 heavy crossbow, +2
adamantine chain shirt, Dust of Appearance, Scarab Golembane (stone), `Amulet of
Natural Armor (+1), `Cloak of Elvenkind, `Gloves of Dexterity +2, `Ring -
Protection +1, Potion of Remove Paralysis, Tanglefoot Bag, 60 gp.
Languages: common, dwarf, terran.
Mount: Oumiev, male light warhorse; HD 3d8+9; hp 22; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Oftovo, male human Brd5; CR 5; HD 5d6-5; hp 19; Init +1; Spd 40 ft; AC 23/20,
touch 12, flat-footed 22/19 (+1 Dex,+1 nat,+5 armor,+2 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +3; Melee heavy mace +8 (1d8+5), or dagger +8 light
(1d4+5/19-20); Ranged light crossbow +6 (1d8+2/19-20); SQ bardic knowledge,
bardic music; AL NG; SV Fort +0, Ref +5, Will +4; Str 18(+4), Dex 12(+1), Con
8(-1), Int 17(+3), Wis 6(-2), Cha 20(+5).
Skills and Feats: HIDE-2, SPOT-2, LISTEN-2, MOVE SILENTLY+3(5), alchemy+10(7),
balance-2, bluff+10(5), climb+7(6), decipher script+5(2), diplomacy+9,
disguise+11(6), escape artist-2, gather info+6(1), intimidate+7, jump+11,
knowledge(nature)+7(4), knowledge(religion)+8(5), perform+13(8), scry+5(2),
sense motive+4(6), spellcraft+6(3), swim+5(1), tumble+0(2); iron will, spell
focus(Conjuration), spell penetration.
Skill Extras: +2 disguise when acting, +2 to transmit innuendo, +2 to receive
innuendo.
Brd Spells Known: (cast 3/5/2) (DC = 15 + spell level) 0--Daze, Flare, Ghost
Sound, Mage Hand, Open/Close, Prestidigitation; 1--Grease, Silent Image, Sleep,
Unseen Servant; 2--Locate Object, Obscure Object, See Invisibility.
Equipment: 29 +1 bolt(s), +1 dagger (spell storing), +1 heavy mace (throwing),
+1 light crossbow, +2 breastplate, +1 mithral large shield, Necklace of
Fireballs (Type I), `Amulet of Natural Armor (+1), `Boots of Striding and
Springing, `Cloak of Charisma +2, `Ring - Protection +1, Scroll of Slow (CL5), 3
gp.
Languages: common, terran, gnome, dwarf, ignan.
Mount: Shaka, female light warhorse; HD 3d8+9; hp 22; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Ifa, female elf Drd5; CR 5; HD 5d8+15; hp 49; Init +1; Spd 20 ft; AC 21/17,
touch 12, flat-footed 20/16 (+1 Dex,+1 nat,+3 armor,+1 armor enh.,+2 shield,+2
shield enh.,+1 defl.); BAB +3; Melee club +7 (1d6+4), or sickle +7 light
(1d6+4); Ranged composite shortbow +6 (1d6+4/x3); SQ +2 save vs. enchantment,
animal companion, find hidden portals, low-light vision, nature sense, resist
nature's lure, sleep immunity, trackless step, wild shape 1/day, woodland
stride; AL CN; SV Fort +6, Ref +2, Will +9; Str 16(+3), Dex 13(+1), Con 17(+3),
Int 14(+2), Wis 20(+5), Cha 14(+2).
Skills and Feats: HIDE+8, SPOT+10(3), LISTEN+7, MOVE SILENTLY-2, animal
empathy+4(2), balance-2, climb+1(1), concentration+11(8), escape artist-1(1),
intuit dir+6(1), jump+0, knowledge(nature)+10(8), pick pocket-1(1),
profession(driver)+7(2), search+4, sense motive+6(1), spellcraft+10(8),
wilderness lore+13(8); combat casting, silent spell.
Skill Extras: +4 concentration when casting in combat.
Drd Spells Prepared: (5/5/3/2) (DC = 15 + spell level) 0--Create Water, Cure
Minor Wounds, Detect Magic, Know Direction, Read Magic; 1--Cure Light Wounds,
Faerie Fire, Magic Fang, Obscuring Mist, Summon Nature's Ally I; 2--Animal
Messenger, Animal Trance, Resist Elements; 3--Poison, Summon Nature's Ally III.
Equipment: 36 +1 arrow(s), +1 sickle, +1 club (ghost touch), +1 mighty composite
shortbow (+2 str), +1 hide (`shadow), +2 large wooden shield, Bag of Tricks
(gray), Brooch of Shielding, Phylactery of Faithfulness, Ring - Sustenance,
`Amulet of Health (+2), `Amulet of Natural Armor (+1), `Periapt of Wisdom +2,
`Ring - Protection +1, Scroll of Speak with Animals (CL3), Scroll of Word of
Recall (CL11), Alchemist's Fire, 3 gp.
Languages: elf, common, druidic, draconic.
Mount: Arava, female light warhorse; HD 3d8+9; hp 20; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: animal1(5 HD bison), animal2(5 HD viper snake).
Ane, male human Ftr5; CR 5; HD 5d10+10; hp 44; Init +2; Spd 20 ft; AC 24/21,
touch 13, flat-footed 22/19 (+2 Dex,+1 nat,+5 armor,+2 armor enh.,+2 shield,+1
shield enh.,+1 defl.); BAB +5; Melee dire flail +8 (1d8+5) and +8 two-handed
(1d8+3), or dire flail +10 two-handed (1d8+7), or handaxe +10 light (1d6+5+1d6
cold/x3); Ranged composite shortbow +9 (1d6+4/x3); AL LN; SV Fort +6, Ref +3,
Will +3; Str 18(+4), Dex 15(+2), Con 14(+2), Int 13(+1), Wis 14(+2), Cha 11(+0).
Skills and Feats: HIDE-1, SPOT+2, LISTEN+4(2), MOVE SILENTLY+11(2), balance-1,
climb+1, craft(cobbler)+6(5), escape artist-1, forgery+2(1), intuit dir+5(3),
jump+8(7), ride+6(4); ambidexterity, dodge, exotic weapon(dire flail), mounted
combat, quick draw, two-weapon fighting.
Skill Extras: +2 on ride checks to stay in saddle.
Equipment: 31 +1 arrow(s), +1 handaxe (`frost), +1 dire flail, +1 mighty
composite shortbow (+2 str), +1 adamantine breastplate (`silent moves), +1
mithral large shield, Ring - Sustenance, `Amulet of Natural Armor (+1),
`Gauntlets of Strength +2, `Ring - Protection +1, Potion of Enlarge (at 5th
level), Potion of Nondetection (2), Potion of Spider Climb, 55 gp.
Languages: common, dwarf.
Mount: Isbatie, female heavy warhorse; HD 4d8+12; hp 32; Init +1; Spd 35 ft; AC
22; Melee 2 hooves +6 (1d6+4) and bite +1 (1d4+2); SQ scent; SV Fort +7, Ref +5,
Will +2.
Mount Equipment: +1 half-plate barding, bit and bridle, military saddle,
saddlebags.
Ire, male halfling Ftr3/Rog2; CR 5; HD 2d6+3d10+5; hp 38; Init +2; Spd 20 ft;
AC 24/20, touch 14, flat-footed 22/18 (+1 size,+2 Dex,+1 nat,+4 armor,+1 armor
enh.,+2 shield,+2 shield enh.,+1 defl.); BAB +4; Melee sap +9 (1d6+3), or
punching dagger +7 light (1d4+2/x3); Ranged hand crossbow +9 (1d4+2/19-20); SA
sneak attack +1d6, +1 thrown attack; SQ +2 save vs fear, evasion; AL CE; SV Fort
+5, Ref +7, Will +5; Str 13(+1), Dex 15(+2), Con 12(+1), Int 9(-1), Wis 17(+3),
Cha 8(-1).
Skills and Feats: HIDE+7(2), SPOT+4(1), LISTEN+6(1), MOVE SILENTLY+5(2),
balance+1, climb+5(3), craft(painter)+1(2), escape artist+1, forgery+1(2),
intimidate+1(2), jump+3(1), tumble+3(2), use rope+3(1); dodge, point blank shot,
run, weapon focus(sap).
Equipment: 35 +1 bolt(s), +1 punching dagger, +2 sap, +1 hand crossbow, +1
adamantine chain shirt (spell resistance (13)), +2 mithral large shield,
Eversmoking Bottle, Feather Token (fan), `Amulet of Natural Armor (+1), `Ring -
Protection +1, Potion of Endurance, Potion of Ghoul Touch, Potion of
Invisibility, Potion of Truth (3), Tanglefoot Bag, 67 gp.
Languages: halfling, common.
Mount: Oasme, female pony; HD 2d8+2; hp 12; Init +1; Spd 40 ft; AC 13; Melee 2
hooves +2 (1d3+1); SQ scent; SV Fort +4, Ref +4, Will +0.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Upeak, male half-orc Rog3/Sor2; CR 5; HD 2d4+3d6+5; hp 27; Init +4; Spd 30 ft;
AC 19, touch 15, flat-footed 19 (+4 Dex,+2 nat,+2 armor enh.,+1 defl.); BAB +3;
Melee shortspear +6 two-handed (1d8+3/x3), or light mace +5 light (1d6+2+1d6
fire); Ranged heavy crossbow +9 (1d10+2/19-20); SA sneak attack +2d6; SQ
darkvision 60', evasion, summon familiar, uncanny dodge (AC); AL N; SV Fort +2,
Ref +7, Will +5; Str 13(+1), Dex 18(+4), Con 12(+1), Int 11(+0), Wis 13(+1), Cha
13(+1).
Skills and Feats: HIDE+5(1), SPOT+4(3), LISTEN+4(3), MOVE SILENTLY+9(5),
balance+8(2), climb+2(1), craft(weaver)+1(1), disable device+4(4), escape
artist+8(4), intimidate+3(2), jump+8(5), open lock+9(5), pick pocket+10(6),
scry+2(2), spellcraft+2(2), tumble+12(6); combat reflexes, dodge.
Sor Spells Known: (cast 6/5) (DC = 11 + spell level) 0--Dancing Lights, Detect
Magic, Disrupt Undead, Mage Hand, Read Magic; 1--Expeditious Retreat, Summon
Monster I.
Equipment: 34 +1 bolt(s), +1 light mace (`flaming), +2 shortspear, +1 heavy
crossbow, +2 Bracers of Armor, Everburning Torch, Gloves of Arrow Snaring, Ring
- Feather Falling, `Amulet of Natural Armor (+2), `Ring - Protection +1, Potion
of Blur, Scroll of Antimagic Field (CL11), Scroll of Burning Hands (CL1),
Thunderstone, 89 gp.
Languages: common, orc.
Mount: Akoaste, female light horse; HD 3d8+6; hp 20; Init +1; Spd 60 ft; AC 13;
Melee 2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: familiar(lvl 2 bat).
Chagi, male elf Bbn3/Rgr2; CR 5; HD 2d10+3d12-5; hp 32; Init +2; Spd 40 ft; AC
24/20, touch 13, flat-footed 24/20 (+2 Dex,+1 nat,+5 armor,+1 armor enh.,+2
shield,+2 shield enh.,+1 defl.); BAB +5; Melee rapier +6 (1d6+3/18-20) and light
pick +6 two-handed (1d4+2/x4), or rapier +8 (1d6+3/18-20), or light pick +8
light (1d4+3/x4); Ranged composite shortbow +9 (1d6+4/x3); SQ +2 save vs.
enchantment, fast movement, favored enemy (1), find hidden portals, low-light
vision, rage 1/day, sleep immunity, uncanny dodge (AC); AL N; SV Fort +5, Ref
+3, Will +1; Str 15(+2), Dex 15(+2), Con 9(-1), Int 17(+3), Wis 11(+0), Cha
11(+0).
Skills and Feats: HIDE+1, SPOT+2, LISTEN+10(8), MOVE SILENTLY+14(3), balance+1,
bluff+1(1), climb+1, concentration+4(5), escape artist+2(1), forgery+5(2),
intuit dir+8(8), jump+6(5), knowledge(geography)+4(1), search+5, sense
motive+1(1), spellcraft+4(1), swim+3(1), wilderness lore+8(8); ambidexterity,
endurance, run, track, two-weapon fighting.
Equipment: 40 +1 arrow(s), +1 light pick, +1 rapier (ghost touch), +1 mighty
composite shortbow (+2 str), +1 mithral chainmail (`silent moves), +2 mithral
large shield, Bracers of Archery, Feather Token (anchor), Necklace of Prayer
Beads (blessing), Scarab Golembane (flesh), Slippers of Spider Climbing, `Amulet
of Natural Armor (+1), `Ring - Protection +1, Potion of Jump, Potion of Oil of
Timelessness, Potion of Protection From Elements (sonic), Potion of Swimming,
Scroll of Cure Light Wounds (CL1), Scroll of Freedom of Movement (CL7), Scroll
of Summon Nature's Ally I (CL1), 73 gp.
Languages: elf, common, orc, gnome, gnoll.
Mount: Ealheke, female light warhorse; HD 3d8+9; hp 19; Init +1; Spd 60 ft; AC
14; Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Lacha, male dwarf Ftr2/Rog2/Clr1; CR 5; HD 2d6+1d8+2d10+5; hp 39; Init +3; Spd
20 ft; AC 25/22, touch 14, flat-footed 22/19 (+3 Dex,+2 nat,+4 armor,+2 armor
enh.,+2 shield,+1 shield enh.,+1 defl.); BAB +3; Melee falchion +7 two-handed
(2d4+5/18-20), or sap +6 light (1d6+3); Ranged composite longbow +9 (1d8+5/x3);
SA rebuke fire 2/day, sneak attack +1d6, turn undead 2/day, turn water 2/day, +1
attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells,
+4 dodge vs giants, darkvision 60', evasion, good spells +1 caster lvl; AL CG;
SV Fort +6, Ref +6, Will +2; Str 15(+2), Dex 16(+3), Con 13(+1), Int 11(+0), Wis
11(+0), Cha 8(-1).
Skills and Feats: HIDE+4(1), SPOT+0, LISTEN+2(2), MOVE SILENTLY+5(2),
concentration+3(2), decipher script+2(2), diplomacy+1(2), disguise+0(1), gather
info+0(1), innuendo+2(2), knowledge(planes)+1(1), knowledge(religion)+1(1),
perform+1(2), pick pocket+4(1), read lips+1(1), sense motive+2(2); improved
unarmed strike, power attack, quick draw, spell focus(Divination).
Clr Spells Prepared: (3/1+1) (DC = 10 + spell level) 0--Cure Minor Wounds,
Purify Food and Drink, Virtue; 1--Comprehend Languages, `Burning Hands.
Domain Spells: (fire, good): 1--Burning Hands, Protection from Evil.
Equipment: 18 +2 arrow(s), +1 sap, +2 falchion, +1 mighty composite longbow (+2
str), +2 mithral chain shirt, +1 mithral large shield (light fortification),
Dust of Tracelessness, Phylactery of Faithfulness, Wand - Detect Magic (4
charges), Wand - Light (12 charges), Wand - Summon Monster I (23 charges),
`Amulet of Natural Armor (+2), `Ring - Protection +1, Potion of Cure Light
Wounds, Potion of Levitate, Potion of Truth, Scroll of Flame Strike (CL7),
Scroll of Holy Word (CL13), Scroll of Lesser Restoration (CL3), Scroll of
Negative Energy Protection (CL5), 84 gp.
Languages: common, dwarf.
Mount: Apruba, female light warhorse; HD 3d8+9; hp 20; Init +1; Spd 60 ft; AC
14; Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Eabeach, male dwarf Ftr2/Brd2/Rog1; CR 5; HD 3d6+2d10+15; hp 49; Init +2; Spd 20
ft; AC 23/20, touch 13, flat-footed 21/18 (+2 Dex,+1 nat,+4 armor,+2 armor enh.,+2
shield,+1 shield enh.,+1 defl.); BAB +3; Melee heavy flail +7 two-handed
(1d10+5+1d6 fire/19-20), or short sword +7 light (1d6+4/19-20); Ranged composite
shortbow +7 (1d6+4/x3) (from arrow(s): +1d6 cold); SA sneak attack +1d6, +1
attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells,
+4 dodge vs giants, bardic knowledge, bardic music, darkvision 60'; AL N; SV
Fort +6, Ref +7, Will +6; Str 17(+3), Dex 15(+2), Con 17(+3), Int 14(+2), Wis
13(+1), Cha 13(+1).
Skills and Feats: HIDE+2, SPOT+2(1), LISTEN+2(1), MOVE SILENTLY+4(2),
alchemy+5(3), appraise+4(2), balance+3(1), bluff+3(2), climb+15(2),
concentration+4(1), disable device+3(1), escape artist+3(1), gather info+2(1),
heal+3(2), open lock+6(4), perform+2(1), pick pocket+3(1), sense motive+3(2),
swim+7(4); expertise, improved trip, iron will, point blank shot.
Brd Spells Known: (cast 3/1) (DC = 11 + spell level) 0--Dancing Lights, Daze,
Light, Prestidigitation, Resistance; 1--Hypnotism, Ventriloquism.
Equipment: 15 +1 arrow(s) (`frost), +1 short sword, +1 heavy flail (`flaming),
+1 mighty composite shortbow (+2 str), +2 mithral chain shirt, +1 mithral large
shield (bashing), Candle of Truth, Necklace of Fireballs (Type I), Stone of
Alarm, Wand - Daylight (32 charges), `Amulet of Natural Armor (+1), `Ring -
Climbing, `Ring - Protection +1, Potion of Cat's Grace, Potion of Cure Light
Wounds (3), Potion of Oil of Timelessness (2), Potion of Protection From
Elements (acid), Potion of Remove Disease, Scroll of Erase (CL1) (2), Scroll of
Locate Object (CL3), Scroll of Minor Image (CL3), Scroll of Misdirection (CL3),
68 gp.
Languages: common, dwarf, undercommon, orc.
Mount: Wieno, male light horse; HD 3d8+6; hp 19; Init +1; Spd 60 ft; AC 13;
Melee 2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Vidan, male dwarf Rog2/Wiz2/Brd1; CR 5; HD 2d4+3d6+5; hp 27; Init +3; Spd 20 ft;
AC 18, touch 15, flat-footed 15 (+3 Dex,+1 nat,+2 armor enh.,+2 defl.); BAB +2;
Melee shortspear +2 two-handed (1d8/19-20/x3), or punching dagger +2 light
(1d4/x3); Ranged javelin +7 (1d6+1); SA sneak attack +1d6, +1 attack vs
goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells, +4 dodge
vs giants, bardic knowledge, bardic music, darkvision 60', evasion, summon
familiar; AL CG; SV Fort +1, Ref +8, Will +5; Str 8(-1), Dex 17(+3), Con 12(+1),
Int 15(+2), Wis 11(+0), Cha 10(+0).
Skills and Feats: HIDE+8(5), SPOT+4(4), LISTEN+6(6), MOVE SILENTLY+5(2),
alchemy+3(1), climb+1(2), concentration+4(3), diplomacy+1(1), forgery+4(2),
intimidate+8(8), intuit dir+3(3), jump+3(4), perform+1(1), pick pocket+7(4),
scry+4(2), search+5(3), sense motive+2(2), spellcraft+6(4), swim+1(2),
tumble+6(3), use rope+5(2); combat reflexes, point blank shot, scribe scroll.
Brd Spells Known: (cast 2) (DC = 10 + spell level) 0--Ghost Sound, Mage Hand,
Mending, Prestidigitation.
Wiz Spells Prepared: (4/3) (DC = 12 + spell level) 0--Detect Poison, Light, Mage
Hand (2); 1--Cause Fear, Spider Climb, True Strike.
Spellbook: 0--Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison,
Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close,
Prestidigitation, Ray of Frost, Read Magic, Resistance; 1--Alarm, Cause Fear,
Change Self, Expeditious Retreat, Mount, Spider Climb, True Strike.
Equipment: +1 punching dagger, +1 shortspear (`keen), +2 javelin, +2 Bracers of
Armor, Candle of Truth, Feather Token (fan), Handy Haversack, Pipes of Sounding,
Ring - Feather Falling, Wand - Magic Missile (1st-level caster) (3 charges),
`Amulet of Natural Armor (+1), `Ring - Protection +2, Potion of Hiding, Scroll
of Fly (CL5), Scroll of Hold Person (CL5), Scroll of Protection From Arrows
(CL3), Scroll of Unseen Servant (CL1) (2), 84 gp.
Languages: common, dwarf, undercommon, giant.
Mount: Enieth, male light warhorse; HD 3d8+9; hp 27; Init +1; Spd 60 ft; AC 14;
Melee 2 hooves +4 (1d4+3) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4,
Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
Followers: familiar(lvl 2 raven).
Eatthin,
female half-elf Ftr2/Clr2/Rog1; CR 5; HD 1d6+2d8+2d10; hp 28; Init +4; Spd 30 ft; AC 21/18, touch 12, flat-footed 21/18 (+1 nat,+4 armor,+1 armor enh.,+2
shield,+1 shield enh.,+2 defl.); BAB +3; Melee dwarven waraxe +5 (1d10+4+1d6
cold/x3) and spiked gauntlet +1 two-handed (1d4+2), or dwarven waraxe +7
(1d10+4+1d6 cold/x3), or spiked gauntlet +7 light (1d4+4); Ranged composite
longbow +5 (1d8+5/x3); SA sneak attack +1d6, turn undead 2/day; SQ +2 save vs.
enchantment, low-light vision, sleep immunity; AL CG; SV Fort +6, Ref +2, Will
+4; Str 17(+3), Dex 11(+0), Con 11(+0), Int 8(-1), Wis 13(+1), Cha 8(-1).
Skills and Feats: HIDE+10(1), SPOT+3(1), LISTEN+3(1), MOVE SILENTLY+0(1),
alchemy+0(1), balance-1, climb+2, escape artist-1, intimidate+0(1), jump+5(3),
search+0, spellcraft+1(2), tumble+0(1), use rope+1(1); exotic weapon(dwarven
waraxe), improved initiative, improved unarmed strike, two-weapon fighting,
weapon focus(ranseur).
Clr Spells Prepared: (4/3+1) (DC = 11 + spell level) 0--Guidance (2),
Resistance, Virtue; 1--Divine Favor, Doom, Obscuring Mist, `Change Self.
Domain Spells: (trickery, war): 1--Change Self, Magic Weapon.
Equipment: 34 +1 arrow(s), +1 spiked gauntlet, +1 dwarven waraxe (`frost), +1
mighty composite longbow (+3 str), +1 chain shirt (`shadow), +1 mithral large
shield, Bag of Holding (Bag 1), Scarab Golembane (stone), Universal Solvent,
Wand - Daylight (38 charges), `Amulet of Natural Armor (+1), `Ring - Protection
+2, Potion of Remove Paralysis, Scroll of Invisibility Purge (CL5), Scroll of
Invisibility to Undead (CL1), Scroll of Silence (CL3), Scroll of Slay Living
(CL9), Scroll of Spiritual Weapon (CL3), Scroll of Summon Monster II (CL3),
Antitoxin (vial) (2), 93 gp.
Languages: elf, common.
Mount: Pef, male light horse; HD 3d8+6; hp 22; Init +1; Spd 60 ft; AC 13; Melee
2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.
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