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RPGA Weekend 2
I just downloaded a few more campaign modules for
Living Dragonstar we will hold a Living Dragonstar official RPGA tournament at
XOCOMP the Mardi Gras weekend on February 22-23rd.
If you are interested let me know. Send an email to d20@xocomp.net
Sunday
Scenario: PTANK1LZ -
LDS-07 Port Anka
Rules Code: LZ - Living Dragonstar
Reward Points: 1
Description |
Your new base is in
the ruins of an abandoned moon port. You new mission
is to make it habitable for yourself. Simple enough,
right? Of course… Living Dragonstar core adventure
#7. Average Party Levels 1-6; Level Cap 6.
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Scenario: BLKGS1LZ -
LDS-08 Black Glass
Rules Code: LZ - Living Dragonstar
Reward Points: 1
Description |
Finally a new home
has been found for the survivors of the ongoing
invasions, but the call to duty has not yet ended.
The Rimward Barrens Legionary has requested your
expertise for a special mission. Strangely enough,
the first reports of the invaders assaulting an
unpopulated planet are coming in. Not to worry, it
is a simple recon job. |
Monday
Scenario: STRPO1LZ - LDS-09 Starpoint
Rules Code: LZ - Living Dragonstar
Reward Points: 1
Description |
Unusual
circumstances tangle you in a conspiracy where you
are caught between survival and a potential galaxy
shaking secret. Though marked for death, you must
find a way to discover…the star point. |
Scenario: LSTBA1LZ -
LDS-10 Last Bastion
Rules Code: LZ - Living Dragonstar
Reward Points: 1
Description |
With the invaders’
plan finally revealed and the impending peril
looming just around the corner, a last ditch effort
is hastily cobbled together. Armed with experimental
technology, you embark on a mission to defend the
empire. Billions of innocent lives depend on your
success, but time is of the essence and the invaders
count fast. |
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So far I have ....We intend to play from 6pm to about 6am give or take
- Will Play
- David - cleric
- Ryan - paladin
- Laz - rogue
- Jeric - ranger
- Chris - monk
- Mandy - sorceress
We started out with Port Anka, but the adventure held little suspense for the
group, especially after the Cleric was able to turn all of the shadow within 2
rounds. The group refused to explore most areas and headed straight for
the laboratory. No combat whatsoever. Peaceful negotiations
followed.
The 2nd adventure Black Glass was a bit more interesting. The group
landed split up, soon found a flock of stirges who almost took the monk out.
The party got together, found Sikes and took further readings of the Psion site.
The group was split about attacking the site, but intellect prevailed and the
group returned to the shuttle to leave with their recorded info.
The group followed the instructions of the RBL and found the scientist.
Unfortunately after a long battle in some obscuring mist, the group returned
with information gathered, but no scientist.
The group had some difficulties installing the thermal generator, but soon
the Defense System was online. After a simple ambush went bad, the rogue
died. The group abandoned BlueSky station to live to fight another day.
Visitors |