| |
Silaqui |
|
Chaotic Good |
|
0 |
|
CHARACTER NAME |
PLAYER |
ALIGNMENT |
DEITY |
POINTS |
Fighter1 |
0 |
Elf |
M |
5' 10" |
125 lbs |
Low-light, Normal |
CLASS |
EXPERIENCE |
RACE |
SIZE |
HEIGHT |
WEIGHT |
VISION |
1 |
1000 |
130 |
Female |
Gold-flecked Green |
Black, Ponytail |
LEVEL |
NEXT LEVEL |
AGE |
GENDER |
EYES |
HAIR |
ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
STR Strength |
15 |
+2 |
|
|
DEX Dexterity |
19 |
+4 |
|
|
CON Constitution |
12 |
+1 |
|
|
INT Intelligence |
16 |
+3 |
|
|
WIS Wisdom |
12 |
+1 |
|
|
CHA Charisma |
12 |
+1 |
|
|
|
|
|
|
WOUNDS/CURRENT HP |
|
SUBDUAL DAMAGE |
|
DAMAGE REDUCTION |
|
SPEED |
HP Hit Points |
11 |
|
|
|
|
|
|
|
Walk 30'
|
AC Armour Class |
17 |
: |
13 |
: |
14 |
= |
10 |
+ |
3 |
+ |
0 |
+ |
4 |
+ |
0 |
+ |
0 |
+ |
0 |
|
|
|
15 |
|
-1 |
|
+5 |
|
0 |
|
TOTAL |
|
FLAT |
|
TOUCH |
|
BASE |
|
ARMOR BONUS |
|
SHIELD BONUS |
|
STAT BONUS |
|
SIZE BONUS |
|
NATURAL ARMOR |
|
MISC BONUS |
|
MISS CHANCE |
|
ARCANE FAILURE |
|
ARMOR CHECK |
|
MAX DEX |
|
SPELL RESIST. |
|
INITIATIVE Modifier |
+4 |
= |
+4 |
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS |
|
|
MAX RANKS |
4/2 |
SKILL NAME |
ABILITY |
SKILL MODIFIER |
ABILITY MODIFIER |
RANKS |
MISC MODIFIER |
u |
Appraise |
INT |
3 |
= |
3
|
+ |
0.0
|
+ |
0
|
u |
Balance |
DEX |
3 |
= |
4
|
+ |
0.0
|
+ |
-1
|
u |
Bluff |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Climb |
STR |
5 |
= |
2
|
+ |
4.0
|
+ |
-1
|
u |
Concentration |
CON |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Craft (Untrained) |
INT |
3 |
= |
3
|
+ |
0.0
|
+ |
0
|
u |
Diplomacy |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Disguise |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Escape Artist |
DEX |
3 |
= |
4
|
+ |
0.0
|
+ |
-1
|
u |
Forgery |
INT |
3 |
= |
3
|
+ |
0.0
|
+ |
0
|
u |
Gather Information |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
|
Handle Animal |
CHA |
3 |
= |
1
|
+ |
2.0
|
+ |
0
|
u |
Heal |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Hide |
DEX |
3 |
= |
4
|
+ |
0.0
|
+ |
-1
|
u |
Intimidate |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Jump |
STR |
5 |
= |
2
|
+ |
4.0
|
+ |
-1
|
u |
Listen |
WIS |
4 |
= |
1
|
+ |
1.0
|
+ |
2
|
u |
Move Silently |
DEX |
3 |
= |
4
|
+ |
0.0
|
+ |
-1
|
u |
Perform |
CHA |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Ride |
DEX |
6 |
= |
4
|
+ |
2.0
|
+ |
0
|
u |
Search |
INT |
6 |
= |
3
|
+ |
1.0
|
+ |
2
|
u |
Sense Motive |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u |
Spot |
WIS |
3 |
= |
1
|
+ |
0.0
|
+ |
2
|
u |
Swim |
STR |
-6 |
= |
2
|
+ |
0.0
|
+ |
-8
|
|
Tumble |
DEX |
5 |
= |
4
|
+ |
2.0
|
+ |
-1
|
u |
Use Rope |
DEX |
4 |
= |
4
|
+ |
0.0
|
+ |
0
|
u |
Wilderness Lore |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
u= Useable Untrained
|
SAVING THROWS |
TOTAL |
|
BASE SAVE |
|
ABILITY MODIFIER |
|
MAGIC MODIFIER |
|
RACE MODIFIER |
|
TEMPORARY MODIFIER |
CONDITIONAL MODIFIERS |
Fortitude Constitution |
+3 |
= |
+2 |
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
|
Reflex Dexterity |
+4 |
= |
+0 |
+ |
+4 |
+ |
+0
|
+ |
+0
|
+ |
|
Will Wisdom |
+1 |
= |
+0 |
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
|
|
TOTAL |
|
BASE ATTACK |
|
STAT |
|
SIZE |
|
MISC |
|
TEMP |
MELEE ATTACK BONUS |
+3 |
= |
+1
|
+ |
+2 |
+ |
+0
|
+ |
+0
|
+ |
|
RANGED ATTACK BONUS |
+5 |
= |
+1
|
+ |
+4 |
+ |
+0
|
+ |
+0
|
+ |
|
|
UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
+3
|
1d3+2
|
20/x2
|
*Rapier
|
HAND |
TYPE |
SIZE |
CRITICAL |
Primary
|
P
|
M
|
18-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
+6
|
+2
|
+6
|
+0
|
+2
|
-4
|
Dam |
1d6+2
|
1d6+1
|
1d6+3
|
1d6+2
|
1d6+2
|
1d6+1
|
Special Properties |
|
Longbow
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
P
|
L
|
20/x3
|
Range |
30'
|
100'
|
200'
|
300'
|
400'
|
Hit |
+5
|
+5
|
+3
|
+1
|
-1
|
Dam |
1d8 |
1d8 |
1d8 |
1d8 |
1d8 |
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|
Dagger
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
P
|
T
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
+3
|
-1
|
+3
|
-3
|
-1
|
-5
|
Dam |
1d4+2
|
1d4+1
|
1d4+2
|
1d4+2
|
1d4+2
|
1d4+1
|
Range |
10'
|
20'
|
30'
|
40'
|
50'
|
Hit |
+5
|
+3
|
+1
|
-1
|
-3
|
Dam |
1d4+2 |
1d4+2 |
1d4+2 |
1d4+2 |
1d4+2 |
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
*Studded Leather
| TYPE | ARMOR BONUS | MAX DEX BONUS | Light
| +3
| +5
|
CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES | -1
| 15
|
|
|
PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
EQUIPMENT |
ITEM |
LOCATION |
QTY |
WT. |
COST |
Rapier
|
Equipped
|
1
|
3
|
20
|
Longbow
|
Carried
|
1
|
3
|
75
|
Arrows (20)
|
Carried
|
3
|
3
|
1
|
Backpack
|
Equipped
|
1
|
2
|
2
|
Dagger
|
Carried
|
1
|
1
|
2
|
Ink (1 Oz. Vial)
|
Backpack
|
1
|
0
|
8
|
Outfit (Explorer's)
|
Equipped
|
1
|
8
|
0
|
Parchment (Sheet)
|
Backpack
|
3
|
0
|
0.2
|
|
ITEM |
LOCATION |
QTY |
WT. |
COST |
Pen (Ink)
|
Backpack
|
1
|
0
|
0.1
|
Rations (Trail/Per Day)
|
Backpack
|
4
|
1
|
0.5
|
Sealing Wax
|
Backpack
|
1
|
1
|
1
|
Signet Ring
|
Equipped
|
1
|
0
|
5
|
Studded Leather
|
Equipped
|
1
|
20
|
25
|
Waterskin
|
Backpack
|
1
|
0
|
1
|
Whetstone
|
Backpack
|
1
|
1
|
0.02
|
TOTAL WEIGHT CARRIED/VALUE |
44.739998 lbs |
190 gp |
|
|
WEIGHT ALLOWANCE |
Light |
66.0 |
Medium |
133.0 |
Heavy |
200.0 |
MONEY |
Coin (Platinum): 4 Coin (Copper): 28 Coin (Gold): 5
|
|
LANGUAGES |
Common, Dwarven, Elven, Gnome, Halfling, Literacy
|
PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Keenblade Dagger, Keenblade Longsword, Keenblade Scimitar, Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear, Longsword, MARTIAL, Mace, Mace (Heavy), Morningstar, Pick, Quarterstaff, Ranseur, Rapier, SIMPLE, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
|
SPECIAL ABILITIES |
+2 racial saving throw bonus against Enchantment spells or effects, An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door, Immunity to magic sleep spells and effects |
FEATS |
NAME |
DESCRIPTION |
Armor Proficiency (Heavy) |
See Text |
Armor Proficiency (Light) |
See Text |
Armor Proficiency (Medium) |
See Text |
Martial Weapon Proficiency |
See Text |
Shield Proficiency |
See Text |
Simple Weapon Proficiency |
See Text |
Weapon Finesse (Rapier) |
See Text |
Weapon Focus (Rapier) |
See Text |
|
Silaqui |
|
Elf
|
RACE |
130
|
AGE |
5' 10"
|
HEIGHT |
125 lbs
|
WEIGHT |
Gold-flecked Green
|
EYE COLOR |
Fair
|
SKIN COLOR |
Black
|
HAIR COLOR |
Ponytail
|
HAIR LENGTH |
Conspiracies
|
PHOBIAS |
Even tempered Virtuous
|
PERSONALITY TRAITS |
Collector Swords
|
INTERESTS |
Enunciates very clearly, Oh, suddenly *I'm* the jerk!
|
SPOKEN STYLE |
|
Description |
|
Home |
Vericostial, In the City
|
Biography |
Silaqui's Bio.
|
|